Friday, November 6, 2009

What is al-Jahiliyyah

I've had it in the back of my head for a while now to develop a campaign world (and run some adventures through it) based upon Arab culture, but I want more of a pre-Islamic feel. This blog is to be my way of making notes and jotting down ideas for this world. Ideally everything I put down here will end up as resource material for myself and players if the campaign should ever come to pass. If I do, in fact, run a campaign, it will likely be using modified D&D 3.5 rules, as those are the most recent I am familiar with. I'll try to keep rule-specific information out of the blog, though.

I still have a lot of research to do. I own a copy of Arabian Nights, but have not read many of the stories yet. I intend to read it through, pulling out ideas about worldview, magic, creatures, etc. I own a number of other source books as well, such as the old Al-Qadim book and Gurps Arabian Nights. I do have gathered notes from other books I've read as well, which I'll start pulling from over time.

As to the name: al-Jahiliyya refers to an ignorance of god or Islam. I have seen the term used to describe the times before the Qur’an was written. But in addition to that meaning, I believe there is an implication of some chaos (relatively speaking), which I hope to play on. Also, I hope to draw out the idea of ignorance of god; not to imply that monotheism is on the cusp, but that religious turmoils may play a role.

Enjoy,
msd

No comments:

Post a Comment